Joseph Schmitz

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Sample Video Tutorials

I also create video tutorials. These are some that I created for Sony Playstation. The primary audience is game designers
who are using Sony tools to construct games. Because video tutorials were a new project for the department, I also
set up video standards for the group and provided advice and support to the writing staff.


 

 


Duplicating Objects

Duplicating Objects


Pressing Shift and Control when you click a game object creates a duplicate object in the Design View. If you duplicate a set of game objects, the duplicate game objects maintain the same position relative to each other as the originals.

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Choosing Render Modes

Render modes


The ATF Level Editor can render game objects in different ways. When you choose a render mode, you should consider the trade-off of render quality versus render time. Some render modes also
make it easier to see game objects that are behind other game objects
.

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Rotating Objects
to a Nearby Surface

 

Rotaing Game Objects to the Nearest Surface



Using the Rotate on Snap feature, you can have game objects rotate automatically to face nearby surfaces.

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Populating Linears

 

 

Populating Linears


The ATF Level Editor's instancers let you quickly populate a linear. You can place game objects at a specified distance apart or have the Level Editor distribute a specified number of game objects evenly along the linear.

Click here to play