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Sample Video Tutorials
I also create video tutorials. These are some that I created for Sony Playstation. The primary audience is game designers
who are using Sony tools to construct games. Because video tutorials were a new project for the department, I also
set up video standards for the group and provided advice and support to the writing staff.
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Duplicating Objects
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Pressing Shift and Control when you click a game object creates a duplicate object in the Design View. If you duplicate a set of game objects, the duplicate game objects maintain the same position relative to each other as the originals.
Click here to play |
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Choosing Render Modes
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The ATF Level Editor can render game objects in different ways. When you choose a render mode, you should consider the trade-off of render quality versus render time. Some render modes also
make it easier to see game objects that are behind other game objects.
Click here to play |
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Rotating Objects
to a Nearby Surface
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Using the Rotate on Snap feature, you can have game objects rotate automatically to face nearby surfaces.
Click here to play
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Populating Linears
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The ATF Level Editor's instancers let you quickly populate a linear. You can place game objects at a specified distance apart or have the Level Editor distribute a specified number of game objects evenly along the linear.
Click here to play |